Motorball Members

Current Motorball Members

Gally
Appearance:
Age - (around 18 years in her second life)
Eyes - Brown
Height - 5'1"
Weight - 264 lbs;
She is a short female cyborg. The only partially organic part of her body is her her head. She has a full head of shoulder-length, silky black hair

Fighting Style:
Panzer Kunst (literal translation: "armored arts"). The ultimate cyborg combat technique. This ancient Martian craft exploits the various abilities that characterize humanoid robots, such as faster reflexes and superhuman strength. In particular, it takes advantage of the fact that the brain controlling the mechanical body is capable of blocking pain. Self-mutilation is thus a viable option during a confrontation (although clearly as a last resort), and retaliation can take place even after severe body damage, such as loss of limbs. The Panzer Kunst encompasses a series of sophisticated fighting maneuvers e.g. the Hertza Haeon, by which a low frequency energy wave is capable of causing fatal damage to an opponent. Note that this skill does not necessarily depend on the cyborg's physical body, it is a knowledge engraved within their psyche. The Panzer Kunst also provides a definite tactical advantage, since it gives its user the ability to analyze an opponent's fighting style and to retaliate accordingly. Gally will therefore rarely be defeated in a second combat with a given enemy.

Abilities:
Einzug Rustungen: ("armored penetration") Another ancient Panzer Kunst tactic which locks onto an adversary's fighting rhythm, allowing her to anticipate her opponent's moves, and strike back at precisely the correct moment.

The Chi: A more fundamental (perhaps spiritual is the correct word) skill, can also be used in a duel. However, it is more of an enhancement to one of the above arts, and not a fighting technique per se.

Hertza Haeon: A low frequency energy wave attack. If she can touch her opponent for a fair amount of time, she can use vibrations to cause internal heat damage. This attack will leave her opponent's armor untouched, and damage her opponent directly from within.

Armor:
Gally uses a light female racing-body. Although not heavily armored, it allows her to move quickly.

Weapons:
Damascus Blades: Gally has a blade attached on the outside of both arms, at the elbow and the wrist. The blades run the length of her forearms, and extend about a foot past each hand. The steel of these blades is made of damascus, which is forged from many different metals. The impurities in the steel give it strength.
Blazen Kusinagi

Age: 19
Height: 5 feet 5 inches
weight: 150 pounds in her competition body
Hair: red
Eyes: amber
IQ: non existant...her mind works solely on cuteness

Blazen Races purely for the love of the game and a sheer lack of anything else to do...her life revolves around music and mindless violence, although it is no secret that her older brother was killed in a motorball race some years ago. She wears the number 138 as a joke. She knows that teh original motorball league doesn't have any numbers above 99, but her brother gave her the number when she was a toddler... so she stuck with it...

Quote: "Not now!... can't you see i'm in the middle of a mosh pit?"












Tessen "Jezko" D'ayanara

Breif Description: Her "cute" image long gone along with her given name, Jezko's appearance is drastically altered. Her once long, light brown hair is cropped short is softly curled layers around her face, her usually large green-blue eyes smaller and more angular, and have taken on a notably purple tinge. She is now taller (about 5"2), and her tail is gone, as her frame is thinner and more balanced.

Weapons: None. Has never used them, never will.

Armour: Jezko's armour, standard motorball issue, has been 'spruced' up a bit by her manager, Colby, at her request. While seemingly black, under the harsh lights of the arena, it glints an extremely dark blue, much like the exoskeletons of some kinds of insects. Her "gloves" are fingerless, her new body's knuckles ridged with hard metal crests to increase the hurt inflicted with her punches. The shin guards are equally solid as to re-inforce the solidity of her kicks, as she will need all the power she can gather as to make up for her lack of melee weaponry. Her armour sports her number--21--and her feet are uplifted by a wheel at the heel and the toe. There is a high collar as to protect her throat.


Telk

Appearance: Standing at 6 feet exactly, Telk was designed to be the picture of masculinity. Unlike other androids, Telk's face and body is covered in a rippling silver metal of sorts, instead of anything resembling skin. Clothes are seemingly not an option, although his form is rather modest. (*Snicker*) His eyes are filled with a bright blue light, so he has no pupils or anything. They serve him as a basic scanner, nothing more.

Weapons: At times, Telk can extend 12" claws from his knuckles (picture wolverine here . . .)

Armour: Hmm . . . because his metal serves him as skin . . . and has the same characteristics . . . I'd say, none. He takes damage the same as any (not-so-normal) person would (especially if you mess with his wiring) If you hit him in the right spot, he'll leak several different chemicals, which may be dangerous for the person attacking him. (How often do you want highly acidic and unstable chemicals all over your fist?)












Azusa Shiratori

Brief description:
Azusa is quite the odd girl. She arrived on the UFF Island in the hunt for a cute bird she saw fly off in the direction of the island. Yet once she arrived she saw someone walking by with a motorball plushy. She went crazy for the item calling is sansko. She proceded to chase the guy into the arena. Once in she saw a game going on where the point was to hold on to Sansko and keep him safe as they went around a round track.

That was something that was easy she figured due to all she had to do is protect poor little Sansko from the hands of brutes that wanted to posses her Sansko. Yet the only way she could join is if she signed up to play. It was much like skating, and that was something she could so. Soon Sansko would be with her.

Weapons:
The only weapons Azusa has is maybe a baton that she produces from nowhere. It's much like a marching baton and she uses it much like one would a pole or club.

Armor:
None really, from her extensive training in Anything goes Martial Arts figure skating she has become quite used to taking strong hits, and has been known to be quite the acrobat when she is in skates.